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Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2010.11.26 16:12:00 -
[1]
don't bring reasoning or logic to the table.. you can't fight stubbornness with it  New Eden needs a Public Feature/Idea/Bug-Tracker |

Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2010.11.27 16:01:00 -
[2]
Originally by: Culmen My reason for opposing learning skill removal in it's current form is this: It makes attributes and attribute remaps pointless.
Supposing you have a char with learning skills learned. You can choose either to setup your attributes for learning Combat or Combat support skills, or you can choose to setup your attributes for industry and science skills.
This is a major choice, you will not be able to re-spec for 12 months. You can't just use another char on the account because he hasn't trained learning skills. So you have to hunker down and make a tough choice.
Now with learning skills removed, this difficult decision is removed entirely. Char 1 has attributes specced for combat, char 2 has int/mem for science and industry.
Char 2 doesn't need to train ship or guns skills, he can just fly the shuttle between factories and labs while char 1 does the hauling.
You can switch between the two attribute sets in the time it takes to log on and log off a character.
This isn't forcing you to make a choice, the choice doesn't matter. And reducing complexity is a step in the wrong direction.
I have no problem with them removing learning skills, heck I support it. But I do have an issue HOW they are removing them. If they added in something that didn't dumb down attributes, I'd be all for it. But CCP took the sledgehammer over scalpel approach, and I resent that.
That's only a problem cause we got 3 chars per account.. no?    New Eden needs a Public Feature/Idea/Bug-Tracker |

Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2010.11.27 16:14:00 -
[3]
Originally by: Mme Pinkerton not arguing that learning skills made this game complicated.
just that they may have scared away certain types of players I would rather not have in my EVE...
Be happy about the influx of players in ships they have no clue to fly and are even more expensive than now to loose (in relative terms).  - it serves PvP - it serves Industry - it serves Mining - it serves CCP in getting more noobs over that learning-skill-bumper New Eden needs a Public Feature/Idea/Bug-Tracker |

Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2010.11.27 16:38:00 -
[4]
Originally by: Guttripper
Originally by: Tres Farmer
Be happy about the influx of players in ships they have no clue to fly and are even more expensive than now to loose (in relative terms).  - it serves PvP - it serves Industry - it serves Mining - it serves CCP in getting more noobs over that learning-skill-bumper
Of course, it makes macro miners getting into Hulks faster than ever - tanking both the mineral market and mining profession. This then hurts the Industrial side of the game, since profits will suffer even worse off. And PvP-ing macros is like fighting a hydra in fantasy games - chop off one head and two more appear. 
Well.. I can only hope for CCP to keep bashing that front.  New Eden needs a Public Feature/Idea/Bug-Tracker |

Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2010.11.27 16:43:00 -
[5]
Edited by: Tres Farmer on 27/11/2010 16:43:28
Originally by: CinaneK 1. Learning skills are going away - means i get free "XY" SP points i spend in learning to spend in other skills?
Yes. You can put them on any skill any time you want.
Originally by: CinaneK 2. Learning skills are going away - means, all my bonus points in attributes r going away? F.Ex.: before this i was 29 on perception, after this i loose 5 points from basic learning skill, 4 points from advanced perc. learning skill means i will be only on 20 now ? And more interesting for me, if y means it i will learn now everything slower then before? I knew will be more balanced for newbies right now but the freaky 22 days on skill lvl 4 to 5 (skill whit 5x multiplyer) will be now cca 30-32 days ? :)))
No. As of now (might change) all of us get any attribute counts from learning skills removed and replaced with +10me, +10per, +10int, +10will and +9char. So if you had all the attribute skills at 5/5 you'll loose a little bit in speed, but as you get all the SP from learnings back this doesn't matter really. Your attribute remaps, which are based on your ancestry won't be touched afaik. New Eden needs a Public Feature/Idea/Bug-Tracker |
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